Fire Element

The Fire Element has 3 categories:  Fire  Elemental, Bound Elemental, and Sub-Elemental.

Fire   Elemental is your standard student with  Fire  Element capabilities. The other two are a little more complicated.

Bound Elementals are Dual Elementals. This means they have abilities of two elements. They are usually referred to a different name, such as Sun Elemental. They have both Fire and  Light  capabilities.

A Sub-Elemental is one whose abilities are confined to one area. Such as a Solar Elemental. They feed off the sun's energy, allowing them only to use their powers in the day.

Two lists are provided below. One for Bound Element types, and one for Sub-elemental types.



Bound Elementals

Volcanic Elemental: +

Steam Elemental: +

Firestorm Elemental: +

Sun Elemental: +

Plasma Elemental: +



Sub-Elementals

Candle Elemental: They can only create small flames from their hands.

Solar Elemental: They feed off the sun's energy, allowing them only to use their powers in the day.

Dragon Elemental: They can only breath fire.

Firebomb Elemental: They can only cause other things/people to ignite. They themselves have no physical use of flames. 

Standard Fire Element Abilities
Pyrokinesis - create, control and manipulate fire, flame and heat.

Atmokinesis - control and manipulate the weather by mixing water, fire, earth, air, and lightning/electricity.

Fire Breath - breathe out flames.

Heliokinesis - feed off the sun's energy, using it to power pyrokinesis.

Inflammation - burn things/spontaneous combustion

Melting - heat molecules to melt things.

Self-Detonation - explode self and reform. (form of transporting)

Thermokinesis - create, control and manipulate heat.

Roleplay
The Fire Elementals have a few various roleplays.


 * The Fire Classroom
 * The Fire Users' Dorm
 * Inferno Ball: Sport Roleplay. (Hardcore, flame version of dodge ball.)
 * The other general roleplays are also available to the Fire students.